Electroblob

Results 72 comments of Electroblob

1. Interesting, I've heard them resetting on re-log before but not immediately 2. Seems to be related to #656, will look into that 3. That's some very weird behaviour going...

Interesting. The way spells work when cast by wizards is they use the AI target, not the direction the entity is looking. I do have a plan to add the...

Okay... I'm not sure if there's much I can do about this, shaders are very invasive so to get it to render properly normally requires custom support from the shader...

I imagine RealFirstPerson2 is causing a similar problem. I might have a look at some point.

The book is assigned a spell using the `wizard_spell` loot function. It may be that this function isn't being triggered, however, it's more likely that the wizard never had any...

Hi, thanks for that information. That's interesting, I wonder if something about the entity not actually being in the world is causing problems? I'll have a look through the code...

Weird. I suspect this is due to an underlying problem with the `WizardData` system, it has been causing various issues where the game 'forgets' things about the player. It's on...

Yeah still on the radar, I think it's part of a wider issue with desyncing of player data (see #409). I know that issue happens but am having trouble reproducing...

Maybe this is related to #283? I never did get to the bottom of that issue. This message should be logged when a player logs in, whenever they get an...

@Skinner1818 Thanks for that, it has now been reported as a separate issue #484. I'm assuming the two are unrelated, but I don't know.