yuu0141

Results 101 issues of yuu0141

`bxt_hud_weapon_cooldown` to show weapon cooldown information. I'm still trying to figure out 2 things - I don't know what the offset of [this](https://github.com/Eddio0141/BunnymodXT/blob/c7a200a61cb3747db8138587cf9faef0bb503c3d/BunnymodXT/modules/ServerDLL.cpp#L2323) and [this](https://github.com/Eddio0141/BunnymodXT/blob/c7a200a61cb3747db8138587cf9faef0bb503c3d/BunnymodXT/modules/ServerDLL.cpp#L2327) is about, or if there...

ran on an arch linux system, program opens but clicking the button crashes the program with the exception: ``` System.ArgumentException: The output byte buffer is too small to contain the...

Specifically split and join in a seamless way without creating new projects - Save / load for the split, and `bxt_autopause 1` + unpause to allow for movement to sync...

enhancement

Similar to `nix search` sub-command where it searches for nixos options instead

needs discussion

Currently I use [this 3rd party site](https://home-manager-options.extranix.com/), but would be great to have on the shell instead in a similar fashion to `nh search`

Currently its jank and barely works When TAS playback ends, you can't control the game anymore ULTRAKILL spams warnings / errors for the new input system and can't control

bug
soft restart
new input system
PRIORITY HIGH

``` [Error : UniTAS] Depth isn't matching 1 after reverse invoking, something went wrong, at UniTAS.Patcher.Implementations.PatchReverseInvoker.FinishInvoke () [0x00000] in :0 at UniTAS.Patcher.Implementations.PatchReverseInvoker.Invoke[TRet] (System.Func`1[TResult] method) [0x00000] in :0 at UniTAS.Patcher.Implementations.UnlockCursor.UpdateUnconditional ()...

bug
new input system

In normal unit testing, there's literally no unity runtime. I need some way, preferably automated way (for github actions) to test UniTAS in a similar fashion to unit testing. This...

enhancement

# What to report - [ ] Unity version - [ ] APIs used on the scripting side - [ ] Functions - [ ] Properties - [ ] Types...