UniTAS
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Fix games with only the new input system crashing on UnlockCursor.UpdateUnconditional
[Error : UniTAS] Depth isn't matching 1 after reverse invoking, something went wrong, at UniTAS.Patcher.Implementations.PatchReverseInvoker.FinishInvoke () [0x00000] in <e926f20d912548c98992c7f969b685f2>:0
at UniTAS.Patcher.Implementations.PatchReverseInvoker.Invoke[TRet] (System.Func`1[TResult] method) [0x00000] in <e926f20d912548c98992c7f969b685f2>:0
at UniTAS.Patcher.Implementations.UnlockCursor.UpdateUnconditional () [0x00000] in <e926f20d912548c98992c7f969b685f2>:0
at UniTAS.Patcher.Implementations.UnityEvents.UnityEvents.InvokeUpdate () [0x00000] in <e926f20d912548c98992c7f969b685f2>:0
at UniTAS.Patcher.ContainerBindings.UnityEvents.UnityEventInvokers.InvokeUpdate () [0x00000] in <e926f20d912548c98992c7f969b685f2>:0
at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <ddd3958daf86425b94ae89e9267617b7>:0