ES-Alexander
ES-Alexander
This is generally expected functionality for control station software, and provides some data security in the case of a lost vehicle. Not sure how hard it is to continuously write...
### Current behaviour We have separate implementations for nearly identical feature sets, and several issues that are unique to one of the container types (so there's extra to test, and...
### Bug description ### Steps to reproduce 1. Add a slider to the top-bar 2. Move it 3. The value indicator is clipped off the top ### Primary pain point(s)...
### Bug description ### Steps to reproduce 1. Start the wizard 2. Click through until at the subtitle configuration screen 3. The subtitle config cannot be interacted with 4. The...
Useful for things like - showing the current vehicle attitude - this could use the vehicle's active model when using BlueOS, and could likely make use of @Williangalvani's model viewing...
Currently we forcibly send MAVLink `MANUAL_CONTROL` messages at a fixed rate, even though many vehicles don't support them, and some users may wish to change the frequency. It would be...
### Current behaviour Axis inputs can be assigned to [Manual Control](https://mavlink.io/en/services/manual_control.html) axes, which have single-letter names and behaviour that's dependent on the firmware of the vehicle's autopilot. This is [causing](https://discuss.bluerobotics.com/t/is-custom-dynamic-axis-switching-possible/12459/15)...
### Current behaviour The setting needs to be manually pulled and processed by individual widgets, and cannot be readily accessed in user-created variables, Actions, or components. ### Expected or desired...
### Bug description Cockpit only [defines](https://github.com/bluerobotics/cockpit/blob/master/src/libs/joystick/protocols/mavlink-manual-control.ts#L27) the set of button functions and parameter names [used by ArduSub](https://mavlink.io/en/services/manual_control.html#mapping-buttons), but it provides them for selection to any connected vehicle, regardless of firmware...
### Current behaviour We currently support gamepad controller configuration, which allows Cockpit to process user input into a combination of MAVLink commands sent directly to the autopilot, Actions to control...