DrakeFruit

Results 18 issues of DrakeFruit

I have 8gb of vram, and im running out of memory trying to run this on 700 images. it says I need 30 but is that a strict requirement?

would it be possible to add support for s&box? materials work find but models don't.

- changing the pitch actually just changes the speed - changing the pitch before the scene starts, then setting it back to 1 while in play mode, does not set...

I tried messing around with the dedicated particle editor and found that collisions just don't work at all https://github.com/Facepunch/sbox-scenestaging/assets/94070205/c8702bda-5c8e-43b6-98ef-eacdd55f2889 I've got the actual particle effect in a zip in case...

Hammer is the 3D program everyone who uses s&box / source 2 is used to. Making the default control scheme similar to Unity is a bit of a weird decision....

- Mouse sensitivity slider: I use 400 dpi on my mouse and I have to swipe 4 times across my mousepad to make a 360. - Shift to slow down...

1) scenes, prefabs, and nodes are basically the same thing. I can have a main scene with all the background stuff, then load or unload levels by just instantiating or...

I'm not sure when this started happening, it used to perform great but the light testing scene now chugs and an empty scene with just 1 fog volume brings the...

clicking outside of the text box inside the inspector panel doesn't de-select it, but clicking in any other window does. https://github.com/Facepunch/sbox-scenestaging/assets/94070205/4e1b3656-2435-4f30-9773-8e61f4d98b1e

### What can't you do? When testing multiplayer in the editor, you have to upload your game to sbox.game for the models to sync to other clients or even the...