DrakeFruit

Results 19 comments of DrakeFruit

File "E:\ModelTraining\ldm\modules\attention.py", line 180, in forward sim = einsum('b i d, b j d -> b i j', q, k) * self.scale RuntimeError: CUDA out of memory. Tried to allocate...

I honestly had no idea unity was actually capable of multiple scenes at once.

- I'm not half blind with ao proxies on but I do see different lighting in each eye. - could be a one time thing but turning my controllers on...

I think switching collider types would make sense, you add a box collider and eventually decide a capsule would work better switching quickly with the same ish dimensions would be...

kinda unrelated but being able to create your own [Property] widgets could potentially be useful? I can't think of any situations where a custom UX for a certain data type...

nothing strange going on in the console btw

would be nice if input method tags could be applied automatically based on what's filled out in the input actions

fixed by reinstalling graphics drivers if you have this issue, do not use nvcleanstall to install graphics drivers, s&box doesn't like it.

This is happening again and my graphics drivers are up to date from the NVIDIA app, no nvcleanstall so that wasn't actually the issue [sbox.log](https://github.com/user-attachments/files/18595713/sbox.log)