DrakeFruit
DrakeFruit
Application: sbox-dev.exe CoreCLR Version: 7.0.2024.26716 .NET Version: 7.0.20 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException: Attempted to read or write protected memory. This is...
seems to just be on an off with driver versions, unsure if I should keep this open because it's not happening anymore.
quick addition, an additional slider for max gizmo count would be nice. showing the closest x amount of gizmos if the count exceeds it
if anyone has better ideas on how to do this I would love for this to be a discussion, I know some people might use steamvr as a sort of...
didn't mean to close it, oops. anyways, I still want to be able to share animations / use animation files. them being embedded in models seems inconvenient
if you were to make an addon to add animations to a character, would you change the model the entity uses to one with your animations referencing the base? what...
it's a bit hacky but you can have one vmdl with all your animations and reference that as a base model in the guns that use it
pretty sure this is in
this would be awesome for making and texturing parts of maps in blender and importing them to hammer.