Miodrag Sejic

Results 5 issues of Miodrag Sejic

**Is your feature request related to a problem? Please describe.** Using leaf bones would improve the physics hand in Godot VR/XR and ease the process of a full body vr...

duplicate
enhancement
exporter
Skinning_&_Rigging

#621 fixes the above by adding a bool to the viewport_2d_in_3d.gd script it allows for non built in meshes to be used, therefore array meshes, this allows for all kinds...

the project am working on requires a non flat surface/ non godot built in to be used for the viewport2din3d screen now when i try to use it that way,...

after some talk and test with @Malcolmnixon we came to the following conclusion for what would be needed to be expanded to allow for handpose areas only affecting the trigger...

enhancement

currently there is no way to stack items that share the same type idea here would be for smaller or reasonable items to be stacked such as * wooden logs...