DS
DS
> > we wanted to make the default ugly anyway > > That's a terrible approach. If I open the engine for the first time, I shouldn't be pushed to...
Shouldn't there be a physics override or so for this? I can imagine players complaining about pvp or parkour disadvantages with the new version.
Example: * Build a staircase (with normal cube nodes). * Hold jump and forward, to jump upwards. * => You're faster in master. (Haven't measured, but it definitely feels faster.)
I don't remember having seen any speedrunning in minetest either. But as said, this gives a pvp disadvantage. For some users it will be a reason to not upgrade. We...
Known issue, see this buried comment: https://github.com/minetest/minetest/pull/12764#issuecomment-1507499250 I didn't think it would be an issue in practice, and hence didn't care. Thanks for reporting. I guess this needs to be...
* Skimming 100'000 lines of code is obviously not feasible. Therefore I'd like to have exact instructions on how to produce the same outcome, so that one can check that...
I don't know either. And if nobody does, I guess it's safe to assume there is nothing blocking this. @sfan5 might have an answer. (The reformat PR () needs to...
>I was just hoping we could delete the non-SDL drivers from Irrlicht before importing it. I'd rather not do this. If we merge them into minetest git, we can revert...
Shouldn't sending fully-sunlit air-only blocks be super cheap? What's the benefit of not sending them?
It would be nice if the editbox was editable, so that user can remove parts of the url before opening it.