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Computer vision utils for Blender (generate instance annoatation, depth and 6D pose by one line code)

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There is an error with the random file name saved in /tmp/. Seems like the it was not able to generate the random filename. I'm using blender 2.93 and python...

Hello, thanks for your great job. I have one question in the generated 6d-pose mat file. In the mat file, there is '6ds', which I interpret as the object's relative...

This was referenced in another issue but it was then closed without a resolution. If an object has multiple materials, the materials are not reversed after the instance material is...

bug

![image](https://user-images.githubusercontent.com/10448025/99369856-ea6d5900-28f7-11eb-8096-4c2db315b9b2.png) ### [bpycv](https://github.com/DIYer22/bpycv) is used to generate simulation data for training instance segmentation and 6DoF pose methods. OCRTOC2020 Website: http://www.ocrtoc.org/ocrtoc2020 Details of the whole solution in Chinese: [IROS 2020 OCRTOC比赛总结...

Hello , thanks for your great work. I've been using this for 6D pose estimation for industrial assets. For HDRI manager, is there a method to change the exposure so...

Followed installation steps. ./blender -b -E CYCLES --python-expr "import bpycv,cv2;d=bpycv.render_data();bpycv.tree(d);cv2.imwrite('/tmp/try_bpycv_vis(inst-rgb-depth).jpg', d.vis()[...,::-1])" resulted with the following traceback; Traceback (most recent call last): File "", line 1, in File "/home/art/Applications/blender-4.0.2-linux-x64/4.0/python/lib/python3.10/site-packages/bpycv/render_utils.py", line 118,...

Hi, I am trying to do a semantic segmentation for a dataset containing plants. My models contain a lot of leaves, which are basically built using support squares, with an...

enhancement

Hi there, HDRI haven seems to have been replaced by a site called Polyhaven, and the API endpoints bpycv uses don't seem to be working (just got a redirect and...

bug

Hi! Thanks for the awesome blender util! I use your util to create a segmentation map for bunch of clumped objects created with instances and geocodes. I realized before creating...