⭐️NINIKA⭐️
⭐️NINIKA⭐️
> Currently the toolchain, links with -nostdlib (man page) so even if you are right and somehow the toolchain is breaking hermeticy it shouldn't be looking at system libs I...
> If this is what is happening how is it that the sandbox in Arch prevented this from occurring but the sandbox in Ubuntu did not? What I think happened...
Wow, I've been trying to actively search for other games using the engine, but this one I haven't seen yet! Thanks for finding that! Briefly looking at things, the game...
Hmm, okay, thanks for reaching out then :smile: (I _really_ want to find more games using the engine) Eventually I hope to support other games using the engine, but, if...
Just a heads up: I am developing a separate tool focused on translation that allows supporting more games easily and I've just implemented support for DC4 https://github.com/DCNick3/shin-translation-tools
Overly conservative asserts strike again... Thanks for the heads up. This will probably take some time to properly fix. For the time being you can either comment out [this assertion](https://github.com/DCNick3/shin/blob/74342a87e7a153c2ae7f7f378312b2dfaafbfab8/shin-core/src/format/audio/mod.rs#L199)...
Don't forget to remove extra renderpass from the movielayer
With the `new-renderer` branch merged in, this is done now!
Should also revisit the positioning code
With the `new-renderer` branch merged in, this is done now!