Seppe Volkaerts
Seppe Volkaerts
Adds support that descriptions of `Item`s are added to saved configuration files. This is useful when auto-generating configuration files. Persisting custom comments between load and write isn't supported. - Is...
Implementing the WIP datapacks API https://github.com/SpongePowered/SpongeAPI/pull/1706 Different kind of paths: `path/to/file.txt` The namespace is unknown and will default to `minecraft:path/to/file.txt` `path/to/directory` The namespace is unknown and will default to `minecraft:path/to/directory`...
WIP Currently working on: - Component System with dependency injection (inspired by Guice)
This PR implements the Mojangson data format. - Parses valid JSON - Allows trailing `,` character at the end of a compound/array, e.g. `[1,2,3,]`, `{{"key": "value",},}` - Allows keys/values without...
Aims to be flexible and support more complex behaviors. Still WIP
We need a material based concept, like in vanilla mc: http://minecraft.gamepedia.com/Materials These groups are used in multiple cases, one of these is defining which instrument will be used by a...
Some thoughts on how we could use kotlin scripting in lantern to replace the current JSON + groovy scripting config files. Vanilla JSON data packs will still be supported, everything...
Food and health system: #42 - [x] Being able to die and respawn Food exhaustion: - [ ] Swimming - [ ] Sprinting - [ ] Jumping - [ ]...
**What this PR does / why we need it**: With the introduction of a bug fix https://github.com/helm/helm/issues/9940 https://github.com/helm/helm/commit/5d017e11f1f47345a3559bf70f63d81a7edc981a there was a breaking introduced that makes it no longer possible to...
Add support for server side characters. This would take the responsibility of handling all character data, so the backing servers don't need to do that and character data can be...