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Death/damage/health/food system

Open Cybermaxke opened this issue 8 years ago • 4 comments

Food and health system: #42

  • [x] Being able to die and respawn

Food exhaustion:

  • [ ] Swimming
  • [ ] Sprinting
  • [ ] Jumping
  • [ ] Jumping while sprinting
  • [ ] Attacking
  • [x] Hunger/food poisoning effect
  • [x] Regeneration
  • [x] Damage
  • [x] Breaking blocks

Heal sources:

  • [ ] Potion effects
  • [x] Natural generation
  • [ ] Etc. add more

Damage sources:

  • [ ] Entity on fire
  • [ ] Fall damage
  • [x] Falling into the void
  • [ ] Stepping over magma blocks
  • [ ] Stepping against cactus blocks
  • [ ] Suffocation
  • [ ] Lava
  • [ ] Wither effect
  • [ ] Poison
  • [ ] Explosions
  • [ ] Drowning
  • [ ] Lightning
  • [ ] Entities
    • [ ] Anvil hit damage
    • [ ] Firework explosion
    • [ ] Living entity attack
  • [ ] Snowballs against blazes
  • [ ] Etc. add more

Misc:

  • [ ] Critical hits
  • [ ] Boats taking damage

Cybermaxke avatar Jun 30 '17 17:06 Cybermaxke

It seems the fire resistance potion completely blocks fire damage. Should it still have a modifier and throw the damage event still or no?

parlough avatar Jun 30 '17 18:06 parlough

Maybe you should look at how they handle it in sponge.

Cybermaxke avatar Jun 30 '17 21:06 Cybermaxke

Can you handle the actual dying and respawning? Not sure how to handle all of that.

parlough avatar Jun 30 '17 22:06 parlough

Yeah, I will do that.

Cybermaxke avatar Jun 30 '17 23:06 Cybermaxke