Lantern
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Death/damage/health/food system
Food and health system: #42
- [x] Being able to die and respawn
Food exhaustion:
- [ ] Swimming
- [ ] Sprinting
- [ ] Jumping
- [ ] Jumping while sprinting
- [ ] Attacking
- [x] Hunger/food poisoning effect
- [x] Regeneration
- [x] Damage
- [x] Breaking blocks
Heal sources:
- [ ] Potion effects
- [x] Natural generation
- [ ] Etc. add more
Damage sources:
- [ ] Entity on fire
- [ ] Fall damage
- [x] Falling into the void
- [ ] Stepping over magma blocks
- [ ] Stepping against cactus blocks
- [ ] Suffocation
- [ ] Lava
- [ ] Wither effect
- [ ] Poison
- [ ] Explosions
- [ ] Drowning
- [ ] Lightning
- [ ] Entities
- [ ] Anvil hit damage
- [ ] Firework explosion
- [ ] Living entity attack
- [ ] Snowballs against blazes
- [ ] Etc. add more
Misc:
- [ ] Critical hits
- [ ] Boats taking damage
It seems the fire resistance potion completely blocks fire damage. Should it still have a modifier and throw the damage event still or no?
Maybe you should look at how they handle it in sponge.
Can you handle the actual dying and respawning? Not sure how to handle all of that.
Yeah, I will do that.