Cubitect
Cubitect
Should be fixed in v2.3.0.
This was the result of an attempt to work around a resource loading issue in Qt on Windows. It seems this is inconsistent across platforms and has been reverted in...
It is now, in version 2.4.0 :)
The biome color maps are not specific to a Minecraft version and therefore use the superset of biomes across all versions and dimensions. They are sorted by ascending biome ID,...
The biome color editor now arranges the biomes alphabetically and separates the biomes that are not available in the current map view setting.
There already is a **(random)** categorization for an empty input. I agree that **(numeric)** categorization is unnecessary, since it's the default, so the label is now hidden by default in...
The seed analysis can now use the matching seed list as input in v2.3.0.
The analysis function has been completely redesigned now for v2.5.0 with many of these issues in mind. The biomes and structure analysis now have dedicated tabs since the UI and...
The analysis is run in a different thread and, when used with the matching seed list, it notifies the UI to update on every seed that finishes and should not...
I did some more testing, trying to reproduce your hanging issue and I found that with a large seed list, the biome statistics table starts to struggle, but only on...