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A Ladder server for SC2 api

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Sorry for the stupid question. I'm trying to run commandcenter and it just says "Failed to start CCBot." My `laddermanager.json` looks like this ``` { "CommandCenterPath": "/Users/jmugan/bin/Sc2LadderServer/build/bin/Bots/CCBot/CommandCenter", "LocalReplayDirectory": "./Replays/", "MaxGameTime":...

When running Sc2LadderServer on my macbook, I see this error. I see it with DebugBot as well: ``` Administrators-MacBook-Pro-2:bin jthomas$ ./Sc2LadderServer 18-01-2019 11-38-08: LadderManager started. 18-01-2019 11-38-08: Found agents: 18-01-2019...

So I can run multiple instances at once to parallelise.

Please add the average frame time and/or more statistics to the `results.json`. Other things to add might be: - average actions sent - average actions*time/frame - time for first frame

@tweakimp asked for this and I think it makes sense. Showing the console is just a visual indicator that the bot started. Not needed if we do not debug. Because...

I think a lot of bot developers use the ladder manager to test out their bots while developing. In these scenarios it would be really helpful to be able to...

Would it be possible to add a count-down for REAL-TIME games before the game starts, but AFTER the client has opened the SC2 windows? The point being that players need...

Should be possible to detect if there are only flying buildings. From that moment start a timer of X minutes until draw.

There are a few cases where bots get stuck waiting for a response. It might be a good idea to first use SIGINT so that a bot has the chance...

If one of the the bots has debug true it might be a good idea to keep the window open after the LM finished. If no bots or maps are...