CrazyFlasher
CrazyFlasher
``` class MockCommand_6 extends AbstractCommand { @Inject("bool") @Optional private var bool:Bool = true; @Inject("iint") @Optional private var iint:Int = 1; override public function execute():Void { if (!bool || iint !=...
Hi. I am using haxe-4.0.0-rc5 First of all I modified tests.hxml ``` -main MainCommandTest -lib hexunit:1.0.0-alpha.7 -lib hexcommand:1.0.0-alpha.7 -cp test -D debug=true ``` When running command `haxe build-js.hxml` I get...
``` Error: Register overflow! at away3d_materials_compilation_RegisterPool.requestFreeVectorReg (Head.js:36886) at away3d_materials_compilation_ShaderRegisterCache.getFreeFragmentVectorTemp (Head.js:5651) at away3d_materials_methods_SubsurfaceScatteringDiffuseMethod.scatterLight (Head.js:41249) at away3d_materials_methods_BasicDiffuseMethod.getFragmentCodePerLight (Head.js:38245) at away3d_materials_methods_SubsurfaceScatteringDiffuseMethod.getFragmentCodePerLight (Head.js:38682) at away3d_materials_methods_SubsurfaceScatteringDiffuseMethod.getFragmentCodePerLight (Head.js:41208) at away3d_materials_compilation_SuperShaderCompiler.compilePointLightCode (Head.js:37305) at away3d_materials_compilation_SuperShaderCompiler.compileLightingCode (Head.js:37188) at away3d_materials_compilation_SuperShaderCompiler.compileMethodsCode...
Trying to build assets from any of the game: https://github.com/pixijs/open-games For ex: https://github.com/pixijs/open-games/tree/main/bubbo-bubbo `npm run build-assets` Error: ``` RangeError: WebAssembly.Instance(): Out of memory: wasm memory at instantiateSync (C:\work\projects\open-games\puzzling-potions\node_modules\ttf2woff2\jssrc\ttf2woff2.js:1:8181) at createWasm...