CrazyFlasher
CrazyFlasher
If I put body to sleep in interaction callback handlers, I can get error: `TypeError: Error #1009: Cannot access a property or method of a null object reference. at zpp_nape.space::ZPP_Space/presteparb()...
..it calls GC and killing everything for 6.5 seconds! Please fix this or at least make SharedObjectPool class public to avoid auto clean up. Here is a scout log: https://dl.dropboxusercontent.com/u/13321619/space-balls.flm...
Will be very usefull
``` ../Heaps-Spine/spine/SkeletonBinary.hx:919: characters 5-88 : Not enough arguments, expected compress:Bool, stretch:Bool ../Heaps-Spine/spine/SpineSprite.hx:132: characters 12-17 : spine.Skeleton has no field flipY ```
How can I get `hasClassToValueMapping`, `hasClassNameToValueMapping`, `hasClassToTypeMapping`, `hasClassNameToTypeMapping`? I see only 1 method `hasMapping`. What actually it returns? type to class?
``` ERROR: massive.munit.UnhandledException: $nargs at AppFactoryTest#testOfPoolObjectsAreUnique at Type::createInstance (103) at hex.di.Injector::instantiateUnmapped (153) at hex.di.provider.ClassProvider::getResult (18) at hex.di.mapping.InjectionMapping::getResult (38) at hex.di.Injector::getInstance (80) ``` ``` var f:Injector = new Injector(); f.mapToType(IMockPool_1, MockPool_1);...