xna-cncnet-client
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XNA / MonoGame based client for playing classic Command & Conquer games both online and offline with a CnCNet game spawner.
Decreased width of color drop down allows for increase of width of player name and side. Color drop down is now the same width as team and start drop downs....
The original `FindChild` is implemented in a less extendable way. It is nicely reimplemented now and a new function named `FindChildrenStartWith` is added. I am working on a feature that...

I am a modder,and i am modding DTA client,but i couldn't load map in PVP game. After testing, "UIName=" in MPMaps.ini causes that,DTA version 2.8.0.0. And i haven't changed any...
Reproduction steps: 1. Create your own online game. The "Pick Random Map" button is visible. 1. Join someone else's online game, then leave. 2. Create your own online game. The...
Is it possible the client is crashing out on ultra wide resolution or was this something unrelated? Looks like they sovled it by doing the following: > - Edit .INI...
This PR includes and therefore closes #367 and closes #370, avoiding maintaining too many PRs This PR works with https://github.com/CnCNet/yrpp-spawner/pull/19 ## the campaign tag selector This PR is backward compatible...
This PR introduces randomness to game modes. Apart from original map code, it can now randomly select and insert some map codes. The following example defines a random game mode,...