xna-cncnet-client
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Randomized game mode feature
This PR introduces randomness to game modes. Apart from original map code, it can now randomly select and insert some map codes. The following example defines a random game mode, where when game starts, 2 files from RNG1.ini, RNG2.ini, RNG3.ini files will be randomly loaded
[A Random Game Mode]
UIName=A Random Game Mode
MapCodeININame=A Random Game Mode-Base.ini
RandomizedMapCodeININames=RNG1.ini,RNG2.ini,RNG3.ini
RandomizedMapCodesCount=2
Nightly build for this pull request:
- artifacts-YR.zip
- artifacts-Ares.zip
- artifacts-TS.zip This comment is automatic and is meant to allow guests to get latest automatic builds without registering. It is updated on every successful build.