Darren Eberly
Darren Eberly
Those steps were just like, assuming it was happening, we probably have very little load bearing import order left. The 3.0 work cleaned up a lot of Arcade import. I...
#2141 just covered implementing black. Intended to follow up with import sorting separately, I’ll just reopen this for that.
We could do it with ruff, I believe the reason it touches so much more is that Ruff hits docstrings slightly. At the least we can make a PR with...
I'm putting this on 3.0 mandatory because to really fix this sections probably need a pretty good facelift, they haven't kept up with the other 3.0 related changes and it...
No plans for backporting Distant Horizon at the moment.
This will probably work when we get around to hooking up MCPF, so sometime before a stable release, but probably a lower priority than finishing work for shaders.
We have some compat added for Xaeros minimap to work with HUDCaching, this probably needs something similar
This was fixed in Logistics Pipes
This has been fixed, we now have better lighting functions in Angelica's GLSM and this lighting code was also changed in JABBA
Hi Definitely open to any PRs if you have something that works for you. I’d have to see the changes and think about it some more. Normally all Tiled files...