Darren Eberly

Results 88 comments of Darren Eberly

I'm not sure I see much value in adding a wrapper for HTMLLabel in Arcade given the improvements to mixing features from Arcade and pyglet. Normal `arcade.Text` objects can now...

I'm going to close this issue. We are building https://github.com/pythonarcade/arcade-web so if anyone is interested in this they can follow that repo for updates about this specifically. At this point...

So we have had a big hitbox re-work very recently, and this problem still exists, however we've had a lot of performance improvements, and are able to achieve greater than...

Does anyone know if this still needs something done? @einarf I know that we recently finished the resources revamp and that required updating the pyinstaller hook. Is there anything new...

I think with our switch to `make.py` and associated CONTRIBUTING guidelines we are in a pretty solid place for this. I'm going to close this issue but if anyone feels...

Moving this to the version 2.4 milestone. This may take priority over serialization, but we'll see what happens, if serialization is done before this, then we will probably just release...

The security problem with pickle is that it allows for arbitrary code execution. Meaning if your game used it, and someone shared a save file for example, that was modified,...

This should be relatively easy to do, and will represent a breaking change, so I want to get this in 3.0. The plan is to change this all-together to be...

I've made a draft PR containing the implementation of the callback function, the gist is this: - `custom_class` option is renamed to `custom_class_callback` - Accepts a `Callable[[pytiled_parser.Tile], Optional[type]]` function which...