Chris Biscardi
Chris Biscardi
cc @jlengstorf re: per-page MDX and shortcodes discussion.
help wanted label is for anyone who can find a good reproduction case (step by step would be useful). @edude03 When you say the messages "aren't there anymore" can you...
The increase is consistent but I wasn't tracking the exact amount closely enough to say whether it was (for example) 100µs vs 130µs and such. It was *not* wildly fluctuating....
I've confirmed that the behavior does exist in divan *and* criterion. It is only for this one benchmark (`part2_nom` from `375` to `497`). The other 3 benchmarks appear stable. The...
tried again to use embedded_asset. I was only able to make it work for Materials. "utility shaders" which offer functions like the noise functions are still on load_internal_asset in 0.7...
just noting that the status of this hasn't progressed yet
thanks for the issue! The fix for #13 hasn't been released yet (will go out in 0.13.1), but otherwise everything should upgrade smoothly.
The globals change went out in the recent 0.13.1, so upgrading can proceed now. I've already started by publishing bevy_shader_utils 0.7 which is 0.13-compatible
closing in favor of #16
I spent today updating the library to bevy 0.11 (v0.5 on crates.io) and creating a new [example](https://github.com/rust-adventure/bevy-examples/blob/a638769441d935f7e9eed04adce41db07583b560/libs/bevy_shader_utils/examples/screenshots.rs) that can generate some [screenshots](https://github.com/rust-adventure/bevy-examples/tree/a638769441d935f7e9eed04adce41db07583b560/libs/bevy_shader_utils/screenshots) Here's a collection of the images that are...