Cheerfulbull
Cheerfulbull
Made to address issue [#7925](https://github.com/ihhub/fheroes2/issues/7925). This increases the spacing between the Okay / Cancel buttons and the small numbers.  I understand that the editor is currently...
`Battle::Unit::CalculateSpellDamage()` now uses `fheroes2::getSpellDamage()` to calculate baseline damage and `fheroes2::getMonsterData()` to calculate Monster specific spell damage modifier. Relates to #8708
Close #9024 by centring the XP icon and text and changing the XP message to "XP Needed". One problem: the XP message, when centred, becomes very cramped (comes very close...