Cernelius
Cernelius
I want to add that I'm not actually reading this: what I said is based on what I understood @WCSumpton is doing. For example, I'm just assuming that, if an...
To clarify with a simple example, we can have these rules. - The artillery can give +1 support to up to 3 infantries. - The infantry attacks at 1 and...
I understood that the program's behaviour would actually be point 1 from what you said about your testing for @beelee1's "wolfpacks".
> @Cernelius > > Yes, I know that. But after further testing, I have determined that the program functions are in line with number 3. I have spent the past...
**I'd let them have different counts.** I'm not seeing why not. The only thing is that it should be decided how the engine should behave when you have more supports...
So I suppose this is for after the 2.6 is released. Can something be added to tell the 2.6 users to be patient while their maps are at 0% download...
I've tested with the latest and am not seeing any difference in the behaviour.
In 2.5, you don't have the 0 to 100% thing, but it shows the already downloaded MB while the download is in progress. That is hardly helpful in the moment...
If the 0~100% concept has issues, how about going back showing the MB already downloaded while in progress (as per 2.5) but also telling the total MB for the map...
I'm reclosing this as "not planned" because I'm not seeing how the new behaviour actually fixes what I've described, but let me know if I'm missing something.