Causeless
Causeless
Do I need to use https://github.com/ThePhD/sol2/blob/develop/examples/source/dynamic_object.cpp for this? It works, but I don't like having this extra junk in our base object instead of letting it be lazily added to...
Before merging this I want to potentially look at making some of the changes deprecated instead of entirely breaking (or at least adding support to Trez's tool to automatically update...
Unfortunately without repro steps and the full callstack of the crashing thread we can't really do anything with this
Yeah sorry I missed the callstack. My phone wasn't showing the full info, I had to scroll right. This should hopefully be fixable, it's good evidence in any case.
> **The AI spazzes out on sentry mode** @pawnishoovy you made some changes here as according to difficulty settings. Can you check this? > **The AI doesn't correctly stop when...
How tricky is it to do a pass of some script to match this back up? Is this potentially something Asesprite can do? @MissakGhostComodo @pawnishoovy Any ideas?
I'm not sure this is specifically a text rendering issue. As far as I know, text in CC is just using a spritesheet and treated no differently to any other...
If you look at the left side of the picture, there looks to be a lot of stray white pixels that I don't recall seeing before. Almost as if the...
Hey, I can't really merge this up-to-date as I don't know what I'm doing, but there was some fixes in dev where some pallete indices were messed up. @janisozaur can...
We use some SpecialBehaviour properties for save/loading this sorta stuff, for example we save/load actor limbs (or lack thereof) by removing their preset limbs with a special behaviour property. Could...