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Palette is mismatched between game and Data

Open HeliumAnt opened this issue 11 months ago • 1 comments

Describe the bug Base.rte/palette.bmp, which is what the game uses for its palette is not matched with the palette used in all or most sprites. There is also no consensus on the palette between sprites (opening 5 random images I've found 5 different palettes without trying)

This isn't actually too problematic, just means we have a lot of stuff lying around that looks somewhat different between what it looks like while spriting vs ingame

Additional context palette.bmp palette palette from ConcreteBlockFG ConcreteBlockFG Difference (contrast boosted) ConcreteBlockFG_diff_boosted

HeliumAnt avatar Mar 06 '24 00:03 HeliumAnt