Caenorst
Caenorst
Closing for inactivity
Hi @zoezhou1999 , there are some batching features in Kaolin (most ops in mesh are batched by default). for the rendering with multiple texture maps is depend on the size...
Closing for inactivity
Closing for inactivity
Closing for inactivity
Closing for inactivity
Closing as this is related to v0.1
Closing for inactivity, feel free to reopen with more info for us to address
Closing for inactivity
Hi @ventusff , it looks like both issues are related. Will be a looking for a fix for 2)