CGLemon
CGLemon
@lyhyl Thanks a lot!
你好,這主要是因為 Sayuri 實做的規則導致她無法較準確的 pass ,Sayuri 採用 Tromp–Taylor 規則,此規則本質上屬於中國規則,但不存在死棋這個概念,凡事沒被吃掉的棋都是活棋。此外我還有加上簡單的死活判斷輔助,無條件死的棋會被視作死棋。以下是 309 手時,Sayuri 看到的狀態,除了右邊白棋是無條件死外,剩餘所有棋子都是活棋,如果此時 pass 的話,她認為自己是輸 1.5 目,此情況下她會拒絕 pass。如果想讓她更容易 pass ,可以增加 ```--friendly-pass``` 的參數。 
Looks like the engine is not success to load the weights. Please check the GTP shell diagnostic verbose. The picture is example. 
If the weight and engine under the same directory, this command can load the weights successfully.
Thanks. I check this issue. The engine can not load path including space on the Command Prompt. However, I don't think it is a bug? should have a way to...
I did not notice that. Thanks for your help.
Fix this bug at ```next``` branch and test it on the Ubuntu. It works well now.
Thank! It warns a unused variable in the cuDNN backend. I will fix this issue. But it is still executable.
Already fixed the flicker issue. Does it look better?
The noise is not set in ```expand_node()```. It is tentative policy. It will be replaced by NN policy in ```process_mini_batch()```. So you are right. The MCTS process is not random.