CGLemon
CGLemon
不好意思,這是我的問題,由於少了一些 header file ,導致不同版本的 gcc 可能編譯不過。請在 ```src/pattern/gammas_dict.h``` 檔案中加入以下的 header file ``` #pragma once #include #include // 加入的 header file #include // 加入的 header file class GammasDict { ...... }; ```...
請在 ```src/pattern/pattern.h``` 檔案中加入以下的 header file ``` #pragma once #include #include // 加入的 header file void PatternHashAndCoordsInit(); int CharToColor(char s); static constexpr int kMaxPatternDist = 10; static constexpr int kMaxPatternArea =...
感謝你的幫助!晚點我會推送修正過的版本
Sorry about that! I can not promise it because I have no Windows device and programming tool currently. I plan to develop the Windows next year, may do it on...
I finally get the windows these days. I will do it next month.
It is Windows binary version with Eigen backend (CPU-only). May someone give it a try? Here is binary file on my [google drive](https://drive.google.com/drive/folders/1GUhLAqpvAGoTg-LDmWdBj-z5j52J0kYU?usp=share_link). The version is v0.4.1. You may download...
@cryptsport Thanks! I will fix it.
@cryptsport I update the static version on the original google drive. Should not depend any library now.
@cryptsport Thanks for your help! I am curious about the playouts per second on your computers. Adding the option ```-a``` will show the MCTS diagnostic verbose.
Each core produces 4~5 playouts per second. Look like 15x192 network is too big for most users.