Max Parry
Max Parry
From what I've learnt comparing `valve/models/player/ivan.mdl` to `valve/models/doctor.mdl`, the header for V9 is pretty much the same, omitting `numtransitions` and `transitionindex`.
@Velaron any fixes? it still occurs for me on latest update
Probably the worst thing about the message box is 70% of the time it doesn't fit on my screen. This is really annoying especially for `--help` when you have a...
Link suggestion... for the image link, use something like https://www.gamebrew.org/images/7/71/Dosbox3ds2.png instead of a PHP link. Failing PHP requests can cause havoc but HTTP requests are much more handlable upon failure.
For me his also happens with the enhanced crosshair. By the way you should re-open the issue, it's a button next to the comment submit button
Furthermore fix for the scope is changing cl_dll/hud/sniperscope.cpp drawing values to 2x, similarly to the ammo.cpp hack. No idea why this occurs. EDIT: as velaron suggested, it could be related...
After some research, I found the/a reason for this. If you set your display resolution to the real resolution of your screen, and set it to that in CS16Client too,...
Some images and their associated resolutions: ## High-res **crosshair, 2560x1664** **scope, 2560x1664** ## Low-res ### NOTE: Despite the weird image res, this is a 1470x956 screenshot. My display can't even...
@a1batross `vid_highdpi` is `1`. On a side note, I've written some (ugly and disgusting) code to fetch the backing scale factor, that confirms my suspicions. ``` #include #include #include #include...
@a1batross if I invert it (set it to 0), there are no changes to the scope nor crosshair issues. Not if I set it to -1 either.