Bohica
Bohica
My approach would be to craft a separate application that would be used as a mobile planner or builder for new .cs mobile scripts totally sperate from MUO. You can...
You didn't use `node register.js`
death animation is fixed. sometimes they go invisible on move and their shadow is offset.
line 70; `_oathTable[Caster] = Caster;` I believe the table value should be updated for `m` not `Caster`
For example, (if I'm reading this right) `m` is technically not being calculated correctly on the oath table, because `Caster` is getting both the key and the value as `Caster`....
If mobile is banker = true If mobile is not BaseCreature = true Note: The ! operator negates the condition that follows it.
You're right in all these cases, however, my change addresses using the spell on dead pets which new players will do and the error message must make sense.
That's actually my fault. I should have been more clear in the initial method used to discover the bug.
Should be `if (bytes.Length > Remaining)`
My suggestion: ```CS public static bool Throttle(int packetId, NetState ns) { var from = ns.Mobile; if (from?.Deleted != false || from.AccessLevel > AccessLevel.Player) { return false; } long now =...