ModernUO
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New loot system
We need to build more robust tools and a better system for configuring / extending loot.
My approach would be to craft a separate application that would be used as a mobile planner or builder for new .cs mobile scripts totally sperate from MUO. You can than import the .cs scripts to the MUO file structure and use spawners to spawn. Easily customize loot, stats, names, hues, etc., this way. Working with the old code is a headache.