Bobble80
Bobble80
> > > I really need to look into that toggle, I've just been really pressed for time lately. Please link all the tickets into the main one [#16800](https://github.com/RPCS3/rpcs3/issues/16800) so...
Not my video, but there’s some gameplay on YouTube showing the rendering issues happening during the opening few minutes of the game starting at 5:12, during the cutscene at 5:34,...
> [@Bobble80](https://github.com/Bobble80) maybe this bug has been fixed on a recent release. Please try that first. If not fixed, try if 0.0.32-16658 is working fine @digant73 I’ve just tested both...
> ok. It could be useful if you can test also some old releases (e.g. 2 years ago) just to know if the graphic issue is a regression or possibly...
> I do not own that game and only developers can provide proper investigation of the bad performance. I would try to enable the recent added setting `Enable SPU Events...
Is this game considered unplayable now due to the ending cutscene bug? I’ve been checking some YouTube videos and this guy seems to have finished the game and get the...
> Nope, it didn't fix it for me. I'm using a Xbox Series controller and the issue only seems to affect the large motor. Yes, I can confirm it was...
Vibration issue is still happening in both TASM games in the current builds of RPCS3 over a year later when the bug report was originally reported. Just a FYI if...
> [@Bobble80](https://github.com/Bobble80) I see some users reported the issue with DualSense handler. Are you having the issue using SDL handler? Yeah, I’m using the SDL handler. It’s been an issue...
> > > [@Bobble80](https://github.com/Bobble80) I see some users reported the issue with DualSense handler. Are you having the issue using SDL handler? > > > > > > Yeah, I’m...