Bobble80
Bobble80
This happens to me every single time I try to play WWE ‘13 when the wrestlers entrance happens when I’m trying to start a game. The game itself seems to...
> the issue is possibly fixed by [#16963](https://github.com/RPCS3/rpcs3/pull/16963) recently merged. A retest is welcome It didn’t fix the same constant vibration issue in both Amazing Spider-Man games unfortunately. It’s still...
> Need Information: Build that introduced the regression. I've just tested it from build rpcs3-v0.0.32-16650-f948a802_win64 from June 30th and it seems to be running ok like before with no freezing...
>  > > Enabling "Configuration>Advanced>Disable Asynchronous Memory Manager" Works for me! That seemed to do the trick and fix the graphics issue for me. I think I already had...
> Any games here that actually crash with the setting in default state? I enabled the “Disable Asynchronous Memory Manager” option in the debug menu and it only fixed the...
> > > Any games here that actually crash with the setting in default state? > > > > > > I enabled the “Disable Asynchronous Memory Manager” option in...
> [@Bobble80](https://github.com/Bobble80) yes thanks. Possibly for both Async MM enabled (default) and disabled (from `Debug` tab) Ok, I’ve ran Splatterhouse again with default settings and then async mem manager disabled...
> Testing needed with [#17249](https://github.com/RPCS3/rpcs3/pull/17249) Splatterhouse still broken, both issues with the missing text in menus and flickering / rendering issues on the floor of the opening level.
> Do all these games still suffer from these issues or have some been fixed by now? Splatterhouse is still broken. It has the flickering graphics issue still on the...
> I really need to look into that toggle, I've just been really pressed for time lately. Please link all the tickets into the main one [#16800](https://github.com/RPCS3/rpcs3/issues/16800) so I have...