Ben Forge
Ben Forge
Then we might exclude consoles if necessary.
Because the book data is saved in item data and the compatibility of the current save system, it is delayed to 3.0.
This is co-reliant to the new saveload system due to the book saving.
Background Music.
I think using texture for armor sprites would be better.
For these skins, using the optional armored skins.
We can have a skin structure instead of a single 16\*16 sprite. To have better skin handling so that we can render armors (also clothes) on them. But that would...
Using signs for marking places? We need map at first.
It currently doesn't support IDE/Java class direct run.
All quest handling is held in QuestDisplay. Like the AchievementDisplay.