Groot
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Graphical Editor to create BehaviorTrees. Compliant with BehaviorTree.CPP
Cannot make changes to subtrees from the parent. Groot does open child trees in tabs, but we have to navigate manually. Is it possible to provide a jump to child...
I think it would be a nice addition if there was a view of currently present Blackboard variables & their values. Or maybe that is implemented and I haven't seen...
BehaviorTree.CPP is one of core libraries of navigation2. So, I propose to make Groot a rqt plugin. I'm busy now for classes of university But, I'd like to work for...
Note, clicking the expand button after saving and loading the tree works fine. Backtrace: ``` Value can't be converted to integer. 0x000055555566852a in GraphicContainer::scene() () gdb $ bt #0 0x000055555566852a...
When loading crossdoor_trace.fbl the subtree DoorClosed is displayed but the button collapse/expand is not visible. If clicking on the subtree-tab, i see an empty tree with only one root node....
Since BehaviorTree.CPPv3 supports the definition of our own control nodes. Would it be possible to use these with Groot ?
When a port is added or removed from a subtree using groot and the file is saved the subtree disappears.
Is compilation using catkin (catkin-tools) still supported? I assumed that it was possible, since the readme states the following: > Some functionalities of the code related to ROS will work...
Hi, this is not really an issue, but I think it would be a nice feature, which would get rid of some redundant work. I would like to be able...