BDisp
BDisp
This was already fixes on #3515 and merged.
@tig please say if this PR is of interest or not. If it is not necessary I will no longer waste time on it and will close it. Thanks.
> Would you like me to do a fresh review of this after you fix the merge conflict? Yes, I'll fix the merge conflicts, again. Thanks. But if you also...
`MouseUp += Handle_Down;` I think you meant what's below, right? `MouseUp += Handle_Up;`
> How's your progress on this coming @BDisp? Should it be marked as a draft for now? I haven't worked on this for a while now. I'll mark it as...
> Yeah. Good call out. > > I'm not sure what the right approach is to deal with this. I think the best approach is having two configuration, one for...
Also fix this.  with this code: ```cs public class ExampleWindow : Window { public static string UserName { get; set; } public ExampleWindow () { Title = $"Example App...
I think this is more correct by using `MouseBindings` and `Accepting` event. ```cs [Theory] [InlineData (MouseState.None)] [InlineData (MouseState.In)] [InlineData (MouseState.Pressed)] [InlineData (MouseState.PressedOutside)] public void RaiseMouseEvent_ButtonClicked_Raises_MouseClick_Once (MouseState states) { Application.Init (new...
> Shouldn't Button ONLY respond to Button1 by default? Is there a good reason it supports all 4 buttons? I don't see any reason to support all them.