BDisp
BDisp
@tig I renamed ShadowStyletests.cs file to ShadowTests.cs. If you look closely, it contains the tests that already existed plus the ones I added. If you don't mind, can I delete...
> > @tig I renamed ShadowStyletests.cs file to ShadowTests.cs. If you look closely, it contains the tests that already existed plus the ones I added. If you don't mind, can...
Another problem that might be present in this unit test is that you're only using one schema. I think it's assuming Normal, but internally, depending on whether the view has...
For subviews that are always on top and overlapping other views, the original code must be used at the end of each runnable. Similarly, with region clipping, only including the...
@tig I tried reverting to the original logic (drawing from the most exposed views) but the problem reported in the comment https://github.com/gui-cs/Terminal.Gui/pull/4465#issuecomment-3648431414 is occurring. If you can resolve this using...
This is the unit test that test that issue. It's colors attribute that the only way to detect the issue. The 🦮 glyph is in a separated view with a...
the shadows with overlapped views is already fixed in this PR. 
> I'm going to get copilot working on this. Before I do, do you have any issues with the design? From what I've read, it seems well-structured and adapts to...
At least he should say what error was hit to try understanding the implications.
This is a great improvement indeed. Isn't View class already disposable? `public partial class View : IDisposable, ISupportInitializeNotification` I think you meant: `public partial class Button : View, IDesignable`