Ansible2

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Seems to be, at least in part, related to the start of a wave and the spawning of loot. This is related to the Object Not Found messages.

Maybe related to deleting non local objects with `deleteVehicle`

https://feedback.bistudio.com/T82940

Not a ton of good vanilla panel objects at the moment.

Primary issue seems to be going from the ACE Self Interact Menu to the ACE Interaction menu. If one lets go of the `ctrl` key (while) hovering over an action...

This could be accomplished in either having them be special drops or simply a purchase option in the shop. (Or both)

- ACE still appears to cause the AI to randomly be stopping in their tracks and refuse new orders(?) - Lambs Danger appears to have been responsible for the AI...

Update paratroopers/staticLine functions from KUSJA to fix this issue.