Dex
Dex
**Update:** for some unknow reason, i managed to solve this. _I really don't know how I did it_
**Another Update:** Translations inspector added this bug again. Maybe the plugin inspector can't be free at exit since someone is still holding it's reference? _Annotation: maybe i should use `weakref`...
Apparently fixed. Don't instance or reference resources without `free`ing them
v0.1.4 added this issue again, with a misterious PanelContainer that appears randomly
> v0.1.4 added this issue again, with a misterious PanelContainer that appears randomly Apparently, drag & drop function causes this
v0.2.0 update: The issue is gone. I'm not closing this just in case.
v0.3 update: Still no leaked instances _**Pro tip:** Be sure to free any unused instance._
More information: https://github.com/godotengine/godot/issues/21461
v1.0 update: No leaked instances. Another tip: Use signals to avoid orphan nodes.
Tried to implement it for 1.1 but stopped due to its complexity. Seems like something trivial, but it really needs a good structure to avoid making break changes in the...