Ben Brennan
Ben Brennan
If I move my mouse to another window it will throttle Vircadia regardless if this is checked or not. Unchecking this would be useful when filming or doing other tasks...
At the moment all the objects in the entity list are the same grey color. I think adding some color coding could make this easier on the eyes to help...
This is part of the grand picture of a creator being able to control the primary experience giving their own spaces personal touches that make them unique. Naturally some sort...
At the moment If I enter a domain that has missing entities, I will see the green box. Sometimes this happens falsely (I'm having this issue at the moment and...
When working on a more complicated domain and doing something like "add children to selection" it would be incredibly useful to be able to consolidate those selected items at the...
At the moment, if you wanted to setup a domain, add a bunch of content, lock it down, but allow temp rez for users to effectively use your domain as...
Importing models (from blender) using the built-in color picker rather than a diffuse texture are incorrect when using anything other than a pure RGB value (255,0,0)(0,255,0)(0,0,255). That is to say,...
Currently, only normals, ao, and emssive can use a separate UV map. Allowing this with any material layer expands creative possibilities.
A setting in the create menu (same general area as render with zones) or perhaps a material entity feature. As a user approaches an entity, gradual transition a material property...
This doesn't sound like a big deal at first, but I'm discovering they cant' fit through standard doorways. This is a bigger problem than it seems as most new users...