AeoMayo
AeoMayo
(Sorry for the huge influx of issues; I was asked by Caps to do this for easier tracking!) **EDIT: THIS IS ACTUALLY CAUSED BY OVERLAPPING UVS. [REFER TO THIS COMMENT...
Title, can't really give much more info than that > Save the animation after doing that and reload, it doesn't update properly. _Originally posted by @Yagira in https://github.com/CapsAdmin/pac3/issues/1002#issuecomment-782585355_
(Sorry for the huge influx of issues; I was asked by Caps to do this for easier tracking!) Translucent should be default enabled on trail parts much like they are...
(Sorry for the huge influx of issues; I was asked by Caps to do this for easier tracking!) Holdtype part does not always successfully override the holdtype's original attack animation...
(Sorry for the huge influx of issues; I was asked by Caps to do this for easier tracking!) Switching camera parts on the fly is a bit buggy and unreliable;...
(Sorry for the huge influx of issues; I was asked by Caps to do this for easier tracking!) It seems if you load a PAC that changes your playermodel to...
(Sorry for the huge influx of issues; I was asked by Caps to do this for easier tracking!) Animation events are unreliable, not triggering sometimes. The event icon will change...
(Sorry for the huge influx of issues; I was asked by Caps to do this for easier tracking!) For some inexplicable reason, pressing the left and right arrow keys in...
(Sorry for the huge influx of issues; I was asked by Caps to do this for easier tracking!) Sometimes gesture custom animations will interrupt and stop other gesture custom animations,...