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[Dev] Switching camera parts on the fly sometimes disables camera part entirely
(Sorry for the huge influx of issues; I was asked by Caps to do this for easier tracking!)
Switching camera parts on the fly is a bit buggy and unreliable; sometimes just disabling the camera part outright until you either open and close the PAC editor, or enter/exit third person. This doesn't happen on much older versions of PAC.
I might be an edge case with this in a way. I use camera parts for a pseudo first person where I can see my body, and I have two different types of camera parts, one with 100% accurate eye angles aim, and another that follows the motion of my body and head more realistically. I switch between them with command events.