Anders Jenbo
Anders Jenbo
@madebr Rebased
Rebased now that SDL_GPU vulkan is performing well: [capture.zip](https://github.com/user-attachments/files/20678642/capture.zip) (includes https://github.com/isledecomp/isle-portable/pull/274)
There's a run key? I would also love mouse look with clicking in center of the screen, but that might take a bit more :)
FlatPack PR is merged, can you please resolve the conflicts, that should make this one ready too
works for me
> Looks good, though I'm not a OpenGL dev :) Thanks, I have it in draft since I want to make it gratefully reduce it to what the users hardware...
> Holy crap. Looks awesome! Is there any side effects (e.g., artifacting, lower performance)? It does tax the GPU a bit more, but it's not like it's a GPU taxing...
@madebr anychance you would be willing to take over this PR and expose the setting via `IDirect3DRMMiniwinDevice`? It should go from 1-8, eventually SDL_GPU should be able to support this...
this would make it a bit less likely that the renderer would be OpenGL 1.1 compatible and I think that should be this backends main focuse (backwards compatability), it at...
Can you please provide screen shots. Here is what it looks like on my system: 