Results 1104 comments of Anders Jenbo

Rebased now that SDL_GPU vulkan is performing well: [capture.zip](https://github.com/user-attachments/files/20678642/capture.zip) (includes https://github.com/isledecomp/isle-portable/pull/274)

There's a run key? I would also love mouse look with clicking in center of the screen, but that might take a bit more :)

FlatPack PR is merged, can you please resolve the conflicts, that should make this one ready too

> Looks good, though I'm not a OpenGL dev :) Thanks, I have it in draft since I want to make it gratefully reduce it to what the users hardware...

> Holy crap. Looks awesome! Is there any side effects (e.g., artifacting, lower performance)? It does tax the GPU a bit more, but it's not like it's a GPU taxing...

@madebr anychance you would be willing to take over this PR and expose the setting via `IDirect3DRMMiniwinDevice`? It should go from 1-8, eventually SDL_GPU should be able to support this...

this would make it a bit less likely that the renderer would be OpenGL 1.1 compatible and I think that should be this backends main focuse (backwards compatability), it at...

Can you please provide screen shots. Here is what it looks like on my system: ![image](https://github.com/eranif/codelite/assets/204594/590ee350-dbb8-4a3b-afbc-017b51497b8e)