Anders Jenbo
Anders Jenbo
The PS1 port team had to write a completely new render since the one in the PC version was written specifically for the PC CPU, this means they are unrelated...
2d rendering ended up being implemented using different rendering modes for most drivers as it was easier to position vertex like you would 2d surfaces, but that's not possible for...
Things looks grate now when this is enabled, mostly it was just missing proper texture initialization which WebGL is very strict about, except for missing transitions. The issue is that...
It's being worked on: https://github.com/isledecomp/isle-portable/pull/307
The download likely won't work before a proper macOS application has been configured.
that won't work
If only it showed an error when a file was not found :)
https://github.com/isledecomp/isle-portable#status
Are these duplicates? https://github.com/isledecomp/isle-portable/issues/402
cutting out all the 2D rendering feels like a bad choice for the games pliability.