Results 1104 comments of Anders Jenbo

> > was it the isle-0.1-Xbox_One_Series_XS-x64.zip one? > > It was the Windows x64 one Ok, you have now narrowed it down to two options:

Can you try downloading it from the latest build instead of the continuous release: https://github.com/isledecomp/isle-portable/actions/runs/17141437017/artifacts/3823882736

We had a very similar issue at one point in the software renderer where it didn't handle rounding of very small triangles correctly: https://github.com/isledecomp/isle-portable/pull/280#issuecomment-2963439824 Since your appear to be using...

Use chat or Discussion for support. termux isn't really supported, maybe try not installing the package and let cmake download and build sdl3 from source.

Yeah you will have to make the game aware and render something at a negative position. For DevilutionX what we did was extend the load screens, it's a bit of...

A couple of hours later and this is about as well as I can do:

Usually what we do is cut out the 640x480 part and have it be transparent so that it only adds sides, you might want to bleed it a bit since...

I agree that something like that makes a lot of sens. I think where things get complicated is that afaik the game expects specific files to be in specific archives...

Yeah I'm completely ignorant to what the meta data looks like, though having a file representation for it would probably also make it much more feasible to make new .si...