Anders Jenbo
Anders Jenbo
> The dungeon level doesn't load. For me the issue was caused by it failing to reading / writing the save file
Your probably running out of memory, try disabling sound support with `-DNOSOUND=ON` that should save a lot of memory. Using a custom PS2 audio and unpacked MPQ saves enough memory...
`-DNOSOUND=ON` was for testing to see if you could get in the dungeon with lower memory usage. I wasn't suggesting for you to enable the custom PS2 audio implementation at...
We do for the intro which is what was missing on the PS2 sound implementation :)
Hm test is crashing it seems, maybe a good thing to rebase it on development and then see if you can identify why.
I see it both on webasm (pizza) and linux x86_64 (gcc)
Oh that makes sens, thanks I'll correct that and update the PR.
You missed a case in Source/engine/render/scrollrt.cpp
and now there's a merge conflict :)
Very nice work!