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VFX, animation, sound, and physics editing plugin for FFXIV

Results 136 Dalamud-VFXEditor issues
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What is the name or path of the file you are trying to open? Documents\FF14 Mods\Sugar\chara\human\c0101\animation\a0001\bt_common\emote\dance12_loop.pap What type of file is it (VFX, TMB, PAP, etc.)? PAP

I tried to put the Kinna Glaives VFX on the Tathlums of Divine Light. I used to be able to do it but for some reason it isn't working. I...

bug

Hi, I've been trying to replace a model within the VFXEditor. ![image](https://user-images.githubusercontent.com/24922641/166443194-4d22cc22-52b6-4efa-8b27-53eede5b98b7.png) As shown above, "Model 3" contains the model I want to export. Nice and easy, I click on...

the error I encountered when I export the file ![屏幕截图(8)](https://user-images.githubusercontent.com/58625208/165321451-4672bcf3-35ac-472b-82af-43429d87ae75.png)

![UIerror](https://user-images.githubusercontent.com/67824498/160037207-849ffe01-38a1-4814-9a1d-054d36938e67.png) My first install of this plugin. Steps taken: -deinstall -> game restart -> re install -> same result as in picture -Dalamud UI scaling on 2.0 -> visible part...

- When opened model view once, resizing game window will cause an `invalid call to resizeBuffers` error and make imgui overlay misaligned.

bug

I already used the vfxeditor for a while. And I noticed some inconvenience for the programer who use this.They can be listed as follows. 1.Emitters and particles(including timelines) can not...

enhancement

Upon entering the pep editor and loading the Fem Miqo Furious emote. The plugin won't let me select "OK" on a gltf file, but selects folders and everything else. It...

![image_2024-08-05_093701665](https://github.com/user-attachments/assets/ca1418b8-e1ba-440a-b736-5b0a9617ed26) My skeletons are loading in on their back. I have already done some troubleshooting to verify that it's not the model that's the issue, it works for other people,...

Currently attempting to make an edit to swap Shadowbite for Wide Volley on Bard, I'm able to get the animation and VFX onto Shadowbite, but any movement cancels the player...