Firtina Ozbalikci
Firtina Ozbalikci
Oh you can use a group in that case instead of scene within a scene! I'm case a three js update makes scenes a different thing or something :) On...
Yes it's an undocumented three class that extends object, like a scene, but I like to use it to contain multiple other objects and move them together On Tue, Nov...
Hi! First of all, sorry for late reply. Yes this seems to be a bug and I'll mark it as such so that it will be elevated in priority. I...
It's not closed though
Thanks for the report, I will be able to take a look early Saturday :) On Fri, Nov 18, 2016, 11:54 jugglingcats [email protected] wrote: > Not sure if this is...
@jugglingcats it looks like we do not handle the `geometry` nor `material` properties for `line` or its parent class `mesh`. Please do this instead: ``` jsx ```
Yes it'd work but it gives warnings because they are not being handled in an efficient way, every time you changed it it would re-create the components
I think so, but I will take a look to see if we can use props to do something like this
Yes :D Hopefully it should be very similar for other attributes e.g. ```js addAttribute('uv', ...) ```
I will create an example with this and implement the features if missing