Firtina Ozbalikci

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Can you please provide a link to the XML spec? Currently I am not sure if such a loader exists. #57 seems to be related as well. I'll continue adding...

I am wondering if it's the browser somehow not cleaning a WebGL context properly... Or slightly less worse, threejs not cleaning up properly, or in best case a bug in...

Ah alright let's keep this open to see if anything similar happens when we fix compatibility with rollup and threejs >0.80

Ah yes, this is because Three does directional light rotation in a strange way... See https://github.com/toxicFork/react-three-renderer/issues/65#issuecomment-219002299 I think this should make it work the same as vanilla threejs: ```jsx //...

I guess it's "kind of a bug" that it behaves different than Three, but I'll still find a way to fix it without having inconsisterncies in behaviour with other components......

I think a fix should also consider perhaps giving the option (or just doing) to update vertices immediately instead of setting `verticesNeedUpdate` , for example there may be cases where...

Hi @frederikbrinck , the good news is that all of the map properties are already in there, and the `fog` property too :)

For situations like this, I recommend something similar to https://github.com/toxicFork/react-three-renderer/issues/57#issuecomment-208078848 , e.g. creating a `` and then adding your `cube` using `group.add(cube)`. Hope it helps!